I need to know if anyone has played the game Chrono Trigger before. I am going to be starting a huge project based off of the game soon and I want as much help as I can get.
Here is what I'll need for a staff:
- 2-6 Beta Testers
- 2-6 Quality Testers
- Music Staff of about 2 or 3
- Graphics Staff of about 2 or 3
- Research Staff of about 4
- 1 or 2 Scripters
The ones in Blue I will take anyone for, same with the green but I would like people who are more experienced with the program Zelda Classic. The one in Purple I only want people who know their way around ZC. The one in red I want only people who have made scripts in ZC before.
I understand that probably nobody here has ever used ZC before, but you can still be testers or on the music staff.
Game Basics:
The game will be run in Zelda Classic 2.5, which is a more advanced replica of the engine used to program the original Zelda. Because this wasn't created to make Chrono Trigger, many features will be taken out or changed. Since it won't be a replica of CT, I won't call it Chrono Trigger Classic like originally planned, it will just be called Chrono Classic. Though there are many limits, I will keep the same basic storyline with only minor edits to get around small problems. For bigger problems, I will use the Scripters to make some scripts to attempt to work around the problems. That will probably be the hardest of all.
Already planned edits:
For obvious reasons, there will only be one playable character because LoZ only had one, Link. The only character will be Crono. There are NPC scripts around so I will be able to have Marle follow you around until the portion of the game known as "The Trial." During cutscenes, I will have all characters around. The missing characters won't be totally forgotten because I will have certain items representing them (which you will also obtain from the said character):
-Marle: Bow and Arrow, because she uses a crossbow in game. The sprite will still remain a crossbow, as the way the bow functions, this will not be a problem.
-Lucca: Hammer, because she is frequently seen holding one.
-Frog: Masamune, or the 3rd or 4th Sword, because there is a section in Chrono Trigger where you must repair it and give it to Frog.
-Robo: Hookshot, because his arm extends. However, this character's item representative may change.
-Ayla: Power Bracelet, because she frequently comments on how strong she is.
-Magus: Undecided, but some sort of Magic Items.
-The Epoch: Ocarina, but it will warp you to different maps marked as the different times.
Sign ups?
Here is what I'll need for a staff:
- 2-6 Beta Testers
- 2-6 Quality Testers
- Music Staff of about 2 or 3
- Graphics Staff of about 2 or 3
- Research Staff of about 4
- 1 or 2 Scripters
The ones in Blue I will take anyone for, same with the green but I would like people who are more experienced with the program Zelda Classic. The one in Purple I only want people who know their way around ZC. The one in red I want only people who have made scripts in ZC before.
I understand that probably nobody here has ever used ZC before, but you can still be testers or on the music staff.
Game Basics:
The game will be run in Zelda Classic 2.5, which is a more advanced replica of the engine used to program the original Zelda. Because this wasn't created to make Chrono Trigger, many features will be taken out or changed. Since it won't be a replica of CT, I won't call it Chrono Trigger Classic like originally planned, it will just be called Chrono Classic. Though there are many limits, I will keep the same basic storyline with only minor edits to get around small problems. For bigger problems, I will use the Scripters to make some scripts to attempt to work around the problems. That will probably be the hardest of all.
Already planned edits:
For obvious reasons, there will only be one playable character because LoZ only had one, Link. The only character will be Crono. There are NPC scripts around so I will be able to have Marle follow you around until the portion of the game known as "The Trial." During cutscenes, I will have all characters around. The missing characters won't be totally forgotten because I will have certain items representing them (which you will also obtain from the said character):
-Marle: Bow and Arrow, because she uses a crossbow in game. The sprite will still remain a crossbow, as the way the bow functions, this will not be a problem.
-Lucca: Hammer, because she is frequently seen holding one.
-Frog: Masamune, or the 3rd or 4th Sword, because there is a section in Chrono Trigger where you must repair it and give it to Frog.
-Robo: Hookshot, because his arm extends. However, this character's item representative may change.
-Ayla: Power Bracelet, because she frequently comments on how strong she is.
-Magus: Undecided, but some sort of Magic Items.
-The Epoch: Ocarina, but it will warp you to different maps marked as the different times.
Sign ups?
Last edited by FefeRawft on Thu Jan 21, 2010 8:46 pm; edited 1 time in total